Игры и программы для Android » Игры » Citadel 1986

Citadel 1986

Citadel 1986
  • Обновлено
  • Требования Android 2.7
  • Жанр Игры
  • Просмотров 4
  • Google Play
  • Оценок: 0
  • Комментариев: 0

Скриншоты

Untrodden labyrinths of the old traps, with corridors, tiny rooms, magnificent halls, empty warehouses – the scenery in a two-dimensional puzzle 1986 Citadel Android game reminiscent of the old, ivy-covered and gray stone mansion, where, in the opinion of thousands of adventurers the most valuable hidden treasures. But, unfortunately, reveal the secrets hidden inside the mansion, no one has been able too tricky mazes and all kinds of unpredictable paths, leading to another impasse, forcing to jump into some overgrown with Tina swamp.

Narrative storytelling in the 1986 Citadel being scraps with the main character communicates some kind of computer intelligence, expressing philosophical phrases and interesting opinions about the world and universe, then appears on the screen a simple text, reminiscent of, in General, about the importance of make exceptionally informed decisions. Both methods of storytelling are reminiscent of only one thing – the mansion and have to escape in any way possible. And the best option to unravel all the secrets of the old building, avoid traps, and at the same time to overcome the 37 areas with treacherous traps and surprisingly complex mechanisms that require an individual approach.

Management of the developers of the Clockwork Pixels tightened the standard left – to-large arrows are responsible for navigating the space and the choice of direction, to the right is the jump button. The rest of the interface is reserved for the pause that is causing the settings and a tiny statistical bar that shows how many keys collected (in each area you need to find exactly five), and what period of time has passed (a similar indicator is important, if the users decided to break all kinds of records competitors). About managing, incidentally, to tell, no one will – the developers have relied on the autonomy of players.

Game universe looks surprisingly diverse – all the mazes presented in the course of transmission, reminiscent of multiple universes, combined two important qualities: nice pixel style and free distribution. Don't have any sort of commercials to watch or head to buy – all at once! All locations are multi-level, and platform leading to the upper part of the mysteries, always different – the main character propose to float upwards, bending around obstacles, sticking out from all sides, then move right through the air, flying almost jet-propelled. The universe is only changed visually, as here, will increase the difficulty of enemies much more (and we need only to deal with them and the hero immediately crumbles into small pixels), the speed is higher, and platforms are forced to go crazy (some spinning in one direction, others in parallel).

Arcade 1986 Citadel for android is an amazing – nice and completely unique world, lots of puzzles for all tastes, rapidly changing scenery: for fun what was lacking was the combat system, although battle is not always appropriate, isn't it?

Citadel 1986
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