Linebound- Analogue sensational Pivvot. Another hardcore arcade.
Many analysts, in the other as well as the players themselves say that they like more comes easy, carefree game than those over which we have to think long and set. The reasons for this are very clear. Take for example a heavy shooter on Android. For more than half of gamers need to spend hours downloading it, because not everyone can afford a good internet. Next is not the fact that your device will this shooter, he may hang or may not go. The price of such serious games can reach up to 200 rubles and that, again, not everyone can afford, and management was not always happy. In general, these games purely for lovers. Whether it legenkimi hardcore arcade and action games and platformers, like remote Flappy Bird, or R-Type. Weigh little with them a good time, then this game will go on any device. For this is what they love.
Today our game just refers to three of these genres: hardcore, arcade, action. DeveloperNicolaiGDdoes not create heavy games with good graphics and a variety of gameplay. His track record just the same game "at once". Many enjoy this course, because spaceLinebounddoes not take a lot: just something slightly more than fourteen megabytes. Played tired, turned off. And it is not necessary to remove. For good quality toys include extreme complexity, so nervous I do not advise. Currently it has more than a thousand downloads. The developer did not "vtyuhivat" it to us for money, making completely free arcade. Here, too, has its "pitfalls". The game has a contextual advertising, which occupies a quarter of the screen. Conclusion is that it is better would be paid.
Something concrete to say aboutLineboundhard to say. Making a very unpretentious and it is possible to enjoy so users. On the one hand in the arcade clearly traced notes minimalism: the basis of all the details taken the basic geometric shape of a circle or oval barriers, simple, elegant, there is nothing superfluous. Monotonic background in the style of the future. Moreover, color, shaded with which all elements of the game are subject to change. Moreover, it is for us is the most obvious clue from the outside. By colors on the screen, we can determine a lot, for example the red color we define the approach of danger. So that the main thing in the game and design skills, and care of the player.
Typical arcade hardcore and simple gameplay.
GoalLineboundvery easy. us into submission given ball. Moreover, it should be on a pre-planned way, like a train on rails. The only thing that a player can do with it - a little to lift the ball in the opposite sides of the white stripe, which is the rail. This should be done in order not to run into obstacles in the form of sticks oval. If it is still there you will throw back at the beginning of the level.
Company as such, is not here, but the levels are still. The game is made in the form of an "infinite" line, which in turn is divided into ten equal segments, ie levels. Their ends will serve as both the end of the previous level and a reference point or starting point for the next.
Why are we called the game hardcore? . Ahead of coming you many hours of frustration, because the complexity is just rolls. Not your high intelligence and not your physical strength will not help you. Save only one - this game skill and reaction.
As a result.
That someone will create a very simple arcade. Yes it is, but to have people drawn to this game is harder. While that NicolaiGD managed to surprise us, despite the fact that this is the first serious experience of the developer.