Lifeline: Silent Night
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Foreword
If you played Lifeline from the start to the end, you know that a student named Taylor was lucky to be chosen among others for the group of the pioneering guests to an unfamiliar planet. During the flight, an accident occurred the result of which brought our character to the planet in a capsule. Using texts to communicate, you had to help Taylor survive. Lifeline: Silent Night is the logical continuation of the story.
Story Line
After you left Taylor in Part I, several weeks had passed before he was picked up by a spaceship called White Star. The crew consisted of 6 people. Despite the obvious expenses of oxygen and provision for an extra person on board, they decided to take Taylor. Suddenly, their ways crossed with a hostile alien spacecraft.
GamePlay
Unlike the previous episode, in addition to a portable transmitter you will have a graphic plan of the ship you are on for better navigation. Both Taylor and the crew of White Star depend on your wise leadership to survive this journey.
Bottom Line
As Lifeline: Silent Night is created in the style of Roguelike, t means that once you finish you can start again and see a different ending to the story.
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